Wednesday, February 6, 2013

Fate Core

A whole lot has gone on the world of gaming since I last posted, and one of the most important things was the stunning success of the Fate Core Kickstarter. A Kickstarter aimed at 3,000 dollars and wound up making over 400 grand would be impressive by itself, but the fact that Evil Hat has pledged to make the game system open to the Creative Commons License is just staggering. So many Fate Core projects have come out of the woodwork that I would almost feel embarrassed to do one of my own. It's always the worry of getting lost in the flood of great stuff. And great stuff there is! Just from the Kickstarter alone, there are several great settings coming down the pipe. The stunning Camelot Trigger, White Picket Witches, and Burn Shift are just three of the offerings coming out of the Kickstarter, and I've seen any number of great projects revving up for a release over the next few months. Still, in my perpetual quest to find a native system for Western Baronies or Chronicles of Steam and Brass (have I not mentioned that before?), I think that Fate Core might be closer than anything I've tried yet, except for Savage Worlds. While Pinnacle's flagship game is still my one true love in many ways, I think that the odds are tilted ever further in favor of trying to release under Fate Core. Hearing Fred Hicks say that Savage Worlds and Fate both came out of similar vectors in their creation makes me feel a little less crazy for associating them in my head all this time too. Watch this space for further updates!

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